Confession time: I think the actual space bits in most Star Wars
movies are terribly tedious. I suspect the reason for this is that they are literally filled with background characters who have little to no characterization, and therefore no dramatic reason to care about then when they get blown up (that was part of the inspiration for the comic, after all). RotJ
is different, though - partly because the action keeps fairly tightly focused on Lando and Wedge, partly because the model work is so much more detailed, but mostly because it has some of the best music in the entire saga.
I frequently feel like I'm forgetting Wind Whistler in this volume, given that this is only her third appearance - it gets better later, of course, but I find it convenient to slot her in when I need to use a single page as a spacer between scenes. I think on this page I used all of the poses I had at the time for her in her space-battle gear.
There haven't been as many chances to reference the original MLP movie this volume, but I was determined to get that one line in somewhere. I think it's important to show flashes of whimsy from Wind Whistler (such as having premonitions she can't explain, maudlin moments when she thinks nopony's looking, and occasionally wearing Lennon glasses) to point out that she's not really
'the Spock' -- although if we want to be pedantic, actual Spock had plenty of those as well.
The font used for Nien Nunb's chatter is called 'Metal Rebel', but apart from the name I don't think it actually has any connection to Star Wars - it was just the best free 'alien font' offering I could find.Previous PageIssue 3.2 First PageIssue 3.1 First PageSpecial 2 First PageVolume 2 First PageSpecial 1 First PageVolume 1 First PageTrope me.